Brian Lai
Software Engineer / San Francisco Bay Area

Hello, I'm Brian! 👋

I earned my Bachelor of Science in Computer Science from San Francisco State University in Spring 2020. I aim to create top quality applications with a keen eye for UX and usability. Experienced in C#/.NET, React + TypeScript + Tailwind CSS, Godot Engine, and Unity Engine.

Find me
// profileBay Area
Location
San Francisco Bay Area
Role
Software Engineer
Focus
TypeScript React for web apps, Godot C# for game dev
Currently
Building web apps and games
01 / Projects

Selected work

A few things I've designed and built. Browse the full list for side projects, experiments, and older work.

  • A League of Legends companion that looks up a player and lays out their champion mastery and Hextech chest progress as interactive cards.

    • Next.js
    • SSR
    • React
    • TypeScript
    • Tailwind CSS
    • Riot API
  • Masterball

    Featured

    A fast, fully static Pokedex covering all 1,000+ species along with their moves, abilities, and items, built at compile time from the PokéAPI dataset.

    • Astro
    • SSG
    • TypeScript
    • React
    • Tailwind CSS
    • PokéAPI
  • // moreSee all projectsBrowse the archive
02 / Skills

Tools of the trade

I enjoy learning and using new tools and technologies every day. Below is a collection of what I am most familiar with when building projects, grouped by where they live in the stack.

// languages03
  • C#
  • TypeScript
  • JavaScript
// frameworks & runtime07
  • .NET
  • React
  • Next.js
  • Node.js
  • Astro
  • Tailwind CSS
  • Vite
// databases02
  • PostgreSQL
  • Supabase
// game engines02
  • Godot
  • Unity
// tools & platforms04
  • Docker
  • AWS
  • Cloudflare
  • Figma
03 / Contact

Let's build something

Currently not looking for new opportunities, but my inbox is always open. Whether you have a question about my work, want to chat about tech, or just want to say hi, I'll do my best to get back to you!