Hello, I'm Brian! 👋
I earned my Bachelor of Science in Computer Science from San Francisco State University in Spring 2020. I aim to create top quality applications with a keen eye for UX and usability. Experienced in C#/.NET, React + TypeScript + Tailwind CSS, Godot Engine, and Unity Engine.
- Location
- San Francisco Bay Area
- Role
- Software Engineer
- Focus
- TypeScript React for web apps, Godot C# for game dev
- Currently
- Building web apps and games
Selected work
A few things I've designed and built. Browse the full list for side projects, experiments, and older work.

Hextech Check
FeaturedA League of Legends companion that looks up a player and lays out their champion mastery and Hextech chest progress as interactive cards.
- Next.js
- SSR
- React
- TypeScript
- Tailwind CSS
- Riot API

Masterball
FeaturedA fast, fully static Pokedex covering all 1,000+ species along with their moves, abilities, and items, built at compile time from the PokéAPI dataset.
- Astro
- SSG
- TypeScript
- React
- Tailwind CSS
- PokéAPI
- // moreSee all projectsBrowse the archive
Tools of the trade
I enjoy learning and using new tools and technologies every day. Below is a collection of what I am most familiar with when building projects, grouped by where they live in the stack.
C#
TypeScript
JavaScript
.NET
React
Next.js
Node.js
Astro
Tailwind CSS
Vite
PostgreSQL
Supabase
Godot
Unity
Docker
AWS
Cloudflare
Figma
Let's build something
Currently not looking for new opportunities, but my inbox is always open. Whether you have a question about my work, want to chat about tech, or just want to say hi, I'll do my best to get back to you!